Module Structure

From IHRIS Wiki

Este tutorial describe la Estructura del Módulo de iHRIS. Un módulo de iHRIS es una colección de varios tipos de "código" por las características que proporcionan al sistema. Estos módulos pueden ser parte del sistema core I2CE y manejar cosas como la autenticación de usuarios o el acceso a bases de datos, también pueden brindar nueva funcionalidad a iHRIS como por ejemplo el manejo de permisos.


¿Qué es un Módulo?

La Suite iHRIS está basada en el Intrahealth Informatics Core Engine (I2CE) que utiliza una estructura de modulo para encapsular y mantener el "código" en piezas manejables organizadas de acuerdo a la funcionalidad que proporcionan. Al decir "código" nos referimos a la colección entera de php, html, javascript, xml, archivos de imágen, css, flash, etc, que proporcionan la funcionalidad de una aplicación de red.


Un modulo está versionado para llevar un registro de los cambios a la funcionalidad y el API que tiene un módulo.

¿Por qué los módulos?

  • La razón más importante para utilizar un sistema de módulos es la de aumentar la facilidad de manejo del código. Los muchos components de la Suite iHRIS (Qualify, Manage, y Plan) se utilizan en una variedad de escenarios que requieren sus propias personalizaciones.
  • Cada uno de los components de la Suite iHRIS (Qualify, Manage, Plan) comparten algunas funciones communes y el sistema de módulos asegura la reutilizacion de códigos de manera adecuada.
  • El sistema de módulos permite encapsular varias personalizaciones sin tener que cambiar el código base subyacente. Esto permite que un desarrollador local pueda realizar sus cambios sin preocuparse por tener que rehacer esos cambios cada vez que se actualice el sistema core.
  • Ya que los módulos están organizados de acuerdo a la funcionalidad que brindan al sistema, un desarrollador puede encontrar rapidamente los códigos relevantes que Deben cambiarse solo con ver los módulos relevantes.
  • Las personalizaciones al software encapsuladas en un modulo pueden comartirse facilmente entre desarrolladores.

El Módulo I2CE

Este es el modulo "top"-most. Cada módulo tiene esto como requisito de manera implícita. El módulo central el que brinda la funcionalidad mínima incluyendo datos magic, búsqueda de archivos, el sistema de plantillas y la fábrica de módulos. No tiene requisitos.

I2CE proporciona varios sub-módulos opcionales. Por ejemplo:

  • Admin -- Proporciona un sistema de manejo de módulos.
  • Proceso de Fondo -- Proporciona una plataorma independiente con los medios para lanzar y monitorear procesos de fondo
  • Reportes Personalizados -- Proporciona la funcionalidad de Reportes Personalizados
  • Gráficos Flash -- proporciona una interfaz para el sistema de maani flash charting
  • Formularios -- proporciona la estructura básica de formularios y campos que utiliza nuestro software
  • MooTools -- proporciona una interfaz php a la libreria de javascript MooTools
  • Tareas y Roles -- proporciona un sistema de manejo basado en tareas para los roles de los usuarios

El Módulo del Sitio

El modulo "bottom"-most es el Módulo del Sitio. Este modulo es el que se carga con el archive index.php y le dice al sistema que módulos utiliza su sistema. Es el lugar apropiado para realizer personalizaciones básicas al sistema, por ejemplo, cambiar la imágen que se muestra en la página de inicio o para mostrar el nombre de su organización. Vea por ejemplo Customizing iHRIS Manage

Archivo de Configuración de Módule

Un modulo esiste al definer sus archivos de configuración. Hay un nodo de top-level <I2CEConfiguration> bajo el cual hay dos posibles nodos:

La etiqueta <I2CEConfiguration> tiene un atributo requerido nombre cuyos valores deben ser un nombre corto único para describer este modulo tal como I2CE, ihris-manage o mercury_javascript_popup. El DTD que describe el format del arcivo de configuración esta ubicado en I2CE/lib/I2CE_Configuration.DTD. Como ejemplo:

<?xml version="1.0"?>  
<!DOCTYPE I2CEConfiguration SYSTEM "I2CE_Configuration.dtd">
<I2CEConfiguration name='mercury_javascript_popup'>     
  <metadata>
    Some stuff defined below 
  </metadata>
  <configurationGroup name='mercury_javascript_popup'>
    Some stuff defined below 
  </configurationGroup>
</I2CEConfiguration>

metadata

La etiqueta de DTD para <metadata> permite los siguientes nodos:

<!ELEMENT metadata (displayName,className?,category?,description?,creator?,email?,link?,
  version,(enable|requirement|conflict|path)*,priority?)>

En su mayoría, el orden de estas etiquetas es importante debido a las limitaciones en la estructura de los DTDs. Las excepciones son que los <enabled>, <requirement>, <conflict> y <ruta> tags can be listed in any order amongst themselves.

displayName

This tag is requireed it is human readable name of this module which is displayed, for example, in the Configure Modules pa

Example: <displayName>Popup Box</displayName>

className

The tag is optional and it associates a class for the module. See #The Module Class for specific information about the module's class

Example: <className>I2CE_Module_JavascriptPopup</className>

category

This is an optional tag that is used to group similar modules together by category in the Configure Modules page.

Example: <category>Javascript Library</category>

description

This is an optional tag which gives a description of this module which is displayed in the Configure Modules page.

Example: <description>Provides a javascript popup box</description>

creator

This is an optional tag which shows the creator in the Configure Modules page.

Example: <creator>Freddy Mercury</creator>

link

This is an optional tag which gives a URL for the module in the 'Configure Modules page.

Example: <link>http://en.wikipedia.org/wiki/Freddie_Mercury</link>

version

This is a required tag which you can use to version your module.

Example: <version>1.0.0</version>

requirement

This is an optional tag, of which you can have as many as you want. Each tag needs to have the attribute name whose the value is the name of a module required by this module. This tag can have up to four possible sub-tags:

  • atLeast
  • atMost
  • lessThan
  • greaterThan

each of which need to have the attribute version with a value of a version of the module. As an example:

<requirement name='I2CE'>
 <atLeast version='3.1'/>
 <lessThan version='3.2'/>
</requirement>

says that our module requires that I2CE have version at least 3.1 and less than version 3.2.

In order for a module to be loaded, it must successfully meet all of its requirements.

conflict

This is an optional tag of which you can have as many as you wish. This is opposite of the <requirement> tag and lists all the modules that this module conflicts with. As an example:

<conflict name='plant_javascript_popup'>
</conflict>
<conflict name='ringo_javascript_popup'>
  <lessThan version=3.2/>
</conflict>

Says that our module conflicts's with all versions of Robert Plant's javascript popup, but only conflicts with Starr's popup for versions less that 3.2.

A module will fail to load if it conflicts with any other modules that are already loaded.

enable

This tag is optional of which you can have as many as you wish. This tag requires the attribute name with the value the short name of a module. This tag is weaker than the <requirement> tag in that it will try to enable the named module, but it will not cause the cause this module to fail to load if it can't. It also differs from the <requirement> and <conflict> tags as there is no version information (under the subtags atLeast,atMost, lessThan, greaterThan). As an example:

<enable name='alex_patterson_javascript_paginator'/>

Says that if the Alex Patterson's javascript paginator module is able to loaded, then load it. Otherwise don't worry about it.

path

This is an optional tag of which there can be as many as you wish. Each <path> tag requires the attribute name and can have as many sub-tags <value> as you wish. The <path> tag enables a module to specify directories to be added to the file search utility group by category. The categories are specified by the name attribute and some commonly used names are:

  • templates These are the directories to search for html template files
  • images These are the directories to search for image files
  • css These are the directories to search for CSS files
  • scripts These are the directories to search for javascript files
  • classes These are the directories to search for files containing php classes. The convention here is that MyClass is located in the file MyClass.php
  • modules These are the directories to look for (sub-)modules of the current module.

For more information about the paths allowed, see File Search Paths

priority

This tag is optional. If not set, the priority of a module is 50.

Example: <priority>50</priority>

Here are some standard priorities:

  • I2CE 0
  • sub-modules of I2CE 50
  • ihris-common 100
  • sub-modules of ihris-common 150
  • ihris-manage, ihris-qualify, ihris-plan 200
  • sub-modules ihris-manage, ihris-qualify, ihris-plan 250
  • a site module 400

Configuration (Magic) Data

The <configurationGroup> node is optional. If it is present it has to have the attribute name which has the same value as the attribute name in the containing <I2CEConfiguration> tag.

All magic data is relative to the path defined by the this configurationGroup. There are three options:

  • The attribute path is not present. In the following example, the magic data is stored under /modules/mercury_javascript_path.
Example:
 <configurationGroup name='mercury_javascript_popup'>
   SOME STUFF GOES HERE
</configurationGroup>
  • The attribute path is present. In the following example, the magic data is stored under /some/other/place.
Example:
 <configurationGroup name='mercury_javascript_popup' path='/some/other/place'>
   SOME STUFF GOES HERE
 </configurationGroup> 
  • The module is 'I2CE'. The magic data is stored relative to /I2CE

This <configurationGroup> node does double duty. It provides the configuration data that is stored into magic data. It also provides, via the Admin module, a treed menu system to edit the magic data set by this system. This allows for dynamic customizations of your site.

See Configuration (Magic) Data for more detailed information.

The Module Class

The module class is in intended to provide php functionality to the class. The module class is named by the optional <className> tag in the <metadata> section of the module configuration file. It needs to exist in the classes paths of the module and it needs to subclass I2CE_Module which is found in i2ce/lib/I2CE_Module.php.

There are three basic types of functionality it provides. The first are methods to be called when a method is enabled, upgraded or disabled. The second is to provide hooks into the system. The third is to provide fuzzy methods.

Enabling/Disabling a Module

There are several methods used to initialize, enable, disable and upgrade a module which are called by the module factory. All of these methods expect that the module returns true to indicate success.

  • When a module is enabled the method action_enable() is called.
  • Before a module is enabled for the first time action_initialize() is called.
    This is the appropriate place to do things like ensure that any tables in the database the module expects to have are created.
    For example, the module 'I2CE' has its own class 'I2CE_Module_Core' which does the following:
    • Checks that the user database table is there, if not it creates it.
    • Makes sure that there is an administrative user for the system. If not, it creates it.
    • Checks that the config table for magic data is present, if not it creates it.
  • When a module is disabled the method action_disabled() is called.
  • When the version in the configuration file changes upgrade($old_vers,$new_vers) is called.

Hooked Methods

There are certain specific places in the code that may naturally lend themselves to be hooked in for greater functionality. A module may hook into the sytem at various points. To add a hook at some point you add either the line:

         I2CE_ModuleFactory::callHooks('some_hook_name',$some_argument);

or the line:

         I2CE_ModuleFactory::callHooks('some_hook_name');

I2CE_ModuleFactory will take care of calling all modules that register hooks for that point,with either the one or no arguments as appropriate. All hooked methods are called (in order of priority). The result of each hooked methods appended to an array which is then returned back from the callHooks() method.

A module registers the methods to call via its getHooks() method which returns an array with keys the hook name and value the method name in the module's class.

Fuzzy Methods

A fuzzy method is a method that a module provides to some other PHP class extended I2CE_Fuzzy via the __call() method. There are three reasons to use fuzzy methods:

  • PHP cannot do multiple-inheritance for classes which makes it difficult to combine functionality of two classes into one. One can always do an interface, but then one has to rewrite a lot of code.
  • The second is to provide modular functionality that can be turned on and off.
  • The functionality of a class may need to change depending if the class is called from a webserver or from the command line.

The later reason is why they are fuzzy: the methods may or not be present in the class depending on which modules you have turned on. The fuzzy methods that a module provides are defined by arrays returned from the methods getMethods() and getCLIMethods(). The results of these methods are processed every time the module is enabled or a change is detected to the module's class source file. When a module is disabled, the fuzzy methods it provides are removed from the class.

For example the moduleFormWorm's getMethod() returns:

array('I2CE_Page->addFormWorm'=>'addFormWorm',
      'I2CE_Template->addFormWorm'=>'addFormWorm'
      )

when the module FormWorm is turned on, this provides the methods addFormWorm() to both the class I2CE_Page and I2CE_Template as well as any child classes of these. The general form for this array is:

  CLASS->CLASSMETHOD => MODULEMETHOD

where CLASSMETHOD is a fuzzy method provided to the class CLASS. This fuzzy method is implemented by calling MODULEMETHOD on the instance of the module's class. The first argument to MODULEMETHOD will be the class that the fuzzy method was called and the remaining arguments are the arguments that CLASSMETHOD was called with.

For example, if $page is an instanceof I2CE_Page then the call:

 $page->addFormWorm($arg1,$arg2) 

results that the module factory will takes its instance, $module, of the I2CE_Module_FormWorm and call:

 $module->addFormWorm($page, $arg1,$arg2);

Fuzzy method will only have access to the public methods and variables of the calling class (I2CE_Page in this example). Incidentally, this encourages the development of a good API for the calling class.

Like the other components of a module (such as template files), fuzzy methods are prioritized and only the one of the lowest priority is called. You can see the documentation for the classes I2CE_Module and I2CE_ModuleFactory for more information.